Salvus
It may be late to save them all, but not too late. Save those who remain. Free the souls of the fallen. Look for valuables to arm yourself against the enemy. Bring salvation.
Jam Theme:
What could you salvage beyond goods, valuables, or objects? How could you salvage a deceased person? Value it's soul, it's memories?
We used different concepts of Salvage as inspiration for our game: as turning a disaster or bad situation into something manageable or partially successful. As rescuing people from a shipwreck. And gathering goods and turning them into something with new value.
This is our submission for the:
Eclipse Publishing Game Jam 2026
MADE BY
https://itch.io/profile/sareyesl, https://itch.io/profile/mongrelmea, https://itch.io/profile/rosmerytorres
with Godot and love <3
DISCLAIMER/CREDITS:
This is a for-fun non-profit project.
Music ownership and rights belong to:
Fonts used (Google fonts):
- Medieval Sharp by Wojciech Kalinowski.
- Pirata One by Rodrigo Fuenzalida, Nicolas Massi.
- UnifrakturCook by j. 'mach' wust
Everything else you see/hear in the game was painted, recorded, and written by ourselves.
CONTROLS:
WASD - Move.
Mouse and Left Click - aim and shoot.
E - Interact
Click and drag items onto eachother to combine them and make game-changing upgrades
If you have issues playing it in the browser, please consider downloading the game and giving it a try. It is worth it!
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Authors | mongrelmead, RosmeryTorres, sareyesl |
| Genre | Action |
| Made with | Godot |
| Tags | 2D, Mystery, No AI, Roguelike, Roguelite |
| Content | No generative AI was used |
Download
Install instructions
Download and execute, that's it.




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